First Person Shooter set in Egypt with Rogue-Lite elements: random dungeons, permanent death, and different classes with unique abilities, skill tree and lots of unique weapons. The game mixes elements of classic First Person Shooters (quick and direct controls, frantic gameplay and a multitude of enemies and weapons) with Rogue-Lite elements (randomly generated dungeon so that each game is unique, permanent death but keeping some progress between deaths, a full skill tree and different classes each with their unique stats and skills). The Egyptian atmosphere is starring the three pyramids of Giza where the main part of the game will develop. The player can evolve the character (a Redneck who’s doing some tourism in Egypt) buying equipment or weapon upgrades or acquiring new skills. Whenever the player dies in the dungeon, the character will reborn on the outskirts of the pyramids having lost progress in the dungeon but keeping the money gathered and all the purchases and skills gained in the past lives.
Release Date:In-development (Unreleased)
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